Blender和UE5暗黑地牢RPG游戏制作【画质还行有中文字幕】课程资源下载

Blender和UE5暗黑地牢RPG游戏制作【画质还行有中文字幕】课程资源下载点击快速获取相关资源

Blender和UE5暗黑地牢RPG游戏制作【画质还行有n ) V h T i中文字幕】课程介绍C001057:

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Blender和UE5暗黑地牢RPG游戏制作【画质还行有中文字幕】

Blender和UE5暗黑地牢RPG游戏制作【画质l Ke A 2 \ F e Z E o I k O Q &am~ $ * X v | n ,p;还行有中文字幕】
│ ├─v g 6 L 6 B _1g R % 9 L Z D { #. Introduction Video
│ │ └─1. IntroducZ & ( ^ u N F N )tion.mp4 99.83MB
│ ├─10. Section 9p n e R C – Dz c o d T `ifferent UV Options
│ │ └─1. LessoJ C j H &n 17 –& K ~ * ` r L @ # Project from View Unwraps.mp4 162.01MB
│ ├─11. Se` | F 6 Y K $ w Xction 10 – Creating our Smaller Assets
│ │ ├─1. Lesson 18 – Crea9 5 I z 0 } T : Hting the Bottom Walls.mp4 136.07MB
b ? J N U ~ T c 8 │ ├─2. LeQ b Isson 19 – Creating our SmallY ( / & Grate.mp4 143MB
│ │ └─3. Lesson 20 – Creating the Top Walls.mp4 123.17MB
│ ├─12. Section 11 – Doors & Proportional Editing
│ │ ├─1. LesQ 5 I x Gson 21 – Starting our Dungeon Doors.mp4 124.61MB
│ │ ├─2. Lessk 5 V K n # oon 22 – Working with Proportional E: z Wditing.mp4 132.95MB
│ │ ├─3. Lesson 23 – Adding Realism to OuD } ( E \ Z # 2 Nr Models.mp4 157.9l ; + X ( }1MB
│ │ └─4. Lesson 24 – Finishing our Dungeon door Meshes.mpP a a4 173.95MB
│ ├─13. Se3 ( 5 [ } h gction 12 – Crea1 & :ting Hinges & Han8 H P z , idles
│ │ ├─1. Lesson 25 – Creau [ T K b | Z sting Hin0 Z 5 % 8 /ges & HandlE o x 8 7 & zes the Easy Way.mp4 167.54MBm $ [ # B C 3 ;
│ │ └─2. Less$ 4 r k p Q Jon 26 – Finishingw X \ T f our Dungeeon Doors.mp4 143O 2 : 3 :.61MB
│ ├─14. Section 13 – MorJ – / e o + te Complex Geom2 m ( O ? i . 5etry
│ │ ├─1. Le5 ~ 5 N 3 % p `sson 27 – Creating Ornate Pillars.mp4 166.49MB
y 6 A $ & ` % B M │ └─2. Lesson 28 – Creating the Ornate Wz 6 0 u U * ~ wall Supports.4 \ H / x ~ 4 Hmp4 141.29MB
│ ├─15. Section 14 – Basic SculptingV t ( g + 4 | in Blenk d a ? \ V 0der
│ │ ├─1. Lesson 29 – Basic Sculpting Setup in Blender.mp4 95.1MB
│ │ └─2. Lesson 30 – ImporM s p Hting Custom Brushes to Blender.mp4 121.27MB
│ ├─16. Section 15 – Creat– t A R P ) #ing Sir v +mple StP C 4 ! +airs
│ │ ├─1. Lesson 31 – Creating oK F V p \ FQ – G I j jur First Stairs.mp4 154.64MB
│ │ └─2. Lesson 3{ V 9 \ { H m P }2 – Finishing our Str] I T 0 / 4aight Stairs.mp4 187.86MB
K a ` x t , ├─17. Se; ~ \ { s ? ! Bctionk y u y 16 – Creating Door A; 4 8 i H Q 5 1 Urches
│ │ ├─T I ~ F l H R \ {1. Lesson 33 – WoR c # crking with Boolean M– ! $ ` * 2 `odifierw f W k r.mp4 156.6y N x 6 ? W H k j2MB
│ │ ├─2. LeT X I f dsson 34 – ModelT d _ ving the Modular Door Walls.mp4 13K 9 G $8.11MB
│ │ ├─3. Lesson 35 – Outlining our Door Arches.mp4 158.23MB
│ │ ├─4. Lesson 36 – Creating the Door Arches.mp4 186.77MB_ E – l m ~ c
I 5 K P S │ └i | q q * 3 5─5. Lesson 37 – Adding MateG L k 7 ~ 2rials to our Doora . t @ 2 ^ m Arches.mp44 o G 116.04MB
│ ├─18. Section 17s ~ K + – Spiral Staircases
│ │ ├─* i ! X 01. Lesson 38 – Usiz R F e 4 h B ) Gng the Simple Deform( k 9 k Z ; u 1 Modifier.mp4 14{ X }7.93\ + L & 6 AMB
│ │ └─2. Lesson 39 –w s l – Finishing the. * = S| ! a \piral Stair Mesh.mp4 207.29MB
│ ├C : v c n b U x ]─19. Sectioi 7 { V { kn 18 – Thex o . X E ` Vault Modular Piece
│ │ ├─1. Lesson 40 – Creating the Vault Wall.mp4 146.5M3 ] K Q ] ^B
│ │ └─2. Lesson 41 – PaT * 6 # B 5 \renting Objects and Keep} N L f 8 ` !ing Transform.mp4 150.07MB
│ ├─2. Sect a |tion 1 – BleZ L b , Y f z n 0nder BasicsP I a & 2
│ │ ├─1. Lesson 1 –; G 4 M The Basics of Blender.mp4 106\ . ` u R 0 6 F.44MB
│ │ ├─2. Lesson 2 – Importing Reference im8 : $ n m N i Pages.mp4 9B m s4.41MB
│ │ └─3. Lesson 3 – The Importance of Seams & Sharps.mp4 262.63MB
│ ├─20. Section 19 – Braziers & Hot Coals
│ │ ├─1. LesY d w @ #son 42 – Creating the Brazier Mesh.m6 = ` w vp4 118.81MB
│ │ └─2. LessoU y + & & _n 43 – Creating the Hot coaY g – ~ R O ] | als.mp4 115.37MB
│ ├─21. SectioA M | Y o 0 on 20 – Dungeon Lighting with TorchM b Les, z Q y
│ │ ├─1. Lesson 44 – Creating the Ornate TX 6 H % \ g $orw m Tch.mp4 123.34MB
│ │ ├─2. Lesson 45 – Creating the Torch Handle & Holder.J + c [ Mmp4 136.67MB
│ │ └─3. Lesson 46 – Finishing our Torch ModelC 8 d L h 5 qs.mp4 166.38MB
│ ├─22.9 g 1 Q O Section 21 – Animated TorcX P 0h Flame
│ │ └─1. Led l + J v ssson 47 –U # r h i C Ck U Rreating our Animated Flame.mp4 115.23MB
│ ├─23. Sections 22 –` a ] E l FlamG ( m ]e Material Node Setup
│ │ └─1. L: = Z q [ o 8 U Aesson 48 – Setti# 3 W / xng up our Flae ` Dme Node Tree.mp4 85.9MB
│ ├─24. Section 23 – Bringing Realism to our Flames
│ │ ├─1. Lesson 4, X E k h9 – Setting up[ 1 % P \ T 0 { the Light Flicker Effect.mp4 95.79MB
│ │ ├─2. Lesson 50 – Creating the Flame embersq L P j.mp4 176.03MB
│ │ └─3. Lesson 51 – Finishing the Dungeon M\ V @odular Pack.mp4 147.07MBW 4 n $ P 5 p C P
│ ├─25. Section 24 – Starting the Dungeon Layout
│ │ ├─: Y c1. Lf M y Q 7 e + )esson 52 – Building@ k ( ! ` d the Dungeon Sewar System.mp4 189.03MB
│ │ ├─2.\ B % ( Lesson 53 – Creating our First1 S y j \ Dungeon Room.mp4 186.61MB
│ │ ├─3. Lesson 54} 7 N – Starting the LibrA ( + K B k 1 6ary Room.mp4 206.21MB
│ │ ├─4. LessonL I U l C 3 55 – FinisU x – W U Mhing thed O ] q = Z Y Dung~ V ] ( $ Yeon First Floor.mp4 186.19Ml \ l 1B
│ │ └─5. Less} 3 ` y 9 H Pon 56 – Sta! 4 * frting the Dungeon Armory.mp4 174.U a , E n } 0 ^U q ~06MB
│ ├─2v &ams w 9 D ? ] gp; M 5 S [ ^ 1 l6. Section 25 – Using Modular Pieces in Different Ways
│ │ ├─1. Lesson 57 –\ u M o D * Creating Under Flooring.mD = )p` . l4 231.54MB
│ │ ├─2. Lesson 58 – Building the Dungeon Kitchens.mp4 179.43MB
│ │ ├─3. Lesson 59B E 9 % Q \ j Y K – CreatZ ~ J * #ing the Dungeon Mid le@ x I ^ c }velm * d.mp4 128.84MB
│ │ ├─4. Lesson 60 –P E B e L F n D i Creating the Dungeob V )n^ 9 N q & L Prison.mp4 161.15MB
│ │ └─5. Lesson 61B Y ; + , $ l $ – Finishing the Dungeon Main Build.mp4 130.04MB& F c ? w 5 ( )
│ ├─27. Section 26 – Bringing our Dungeon to Life
│ │ └─1. Lesson 62 –0 t R 4 ? L 5 * u Placing our Torches Through ou` I p* @ ] U B S w a 0 8t the Dungeon.mp4 185.1MB
│ ├─28. S/ ] K dection 2M e C ) 8h $ Z s D7 – Working with Cameras
│ │ └─1. Lesson 63 – Setting up( 7 } K 7 A our Camera.mp4 153.2MB
│ ├─b * $ | a n W !29. Se– U S n ;ctionK j Z K 2U N F K t )8 – Different Render Engines
│ │ ├─1. Les_ # A | dson 64 – Renderi0 $ h r gng with Eevee Renderer.mp4 70.99MB
│ │ └─2. Lesson! I N Y 65 – Rendering with Cycles X Render Engine.mp4 113.43MB
│ ├─3. Section 2 – HDRIa T S N * Lighting
│ │ └─R X ( # g N _. & 5 T k1. Lesson 4 – Working with HDRI Lighting.mp4 102.97MB
│ ├─30. Section 29H 9 ` 4 T z ? / J – Working wit~ Z ) + d 2 Rh Collections
│ │ └─1. Lesson 66 – Setting up Collections.mp4 101.38MB
│ ├─31. Section 30 – Exporting to Unreal Engt # w ~ 3 N 4 !ine 5
│ │ ├6 y 7 ( s L─1. Lesson 67 – Setting up Assets for Unrea/ 1 H | ? P = Zl EnH Z # ( y T @ 9ginY ~ D = | y \ |e 5.mp4 124.88MB
│ │ └─2. Lesson 68 – Final Blw @ ) sender 3 Finishing Preparation.mp4 90.26Mx d `B
│ ├─32.u o C= J c } @ l Y C 3 Section 31 – Unreal Eng~ F wine 5 Basics
│ │ ├─1. Lesso5 4 : 9n 69 – Cr? 1 0 # c Q k 6eatin9 – ~g New UE5 Project! i ` G T d j h ,.mp4 266 O a (C Q f $.85MB
│ │ ├─2. Lesson 70 – Introducti+ H } h * 2on to UE5 UI.mp4 89.73MB
│ │ ├─3. Lesson 71 – Introduction toY 1 Y 3 p g g UE5 Viewport Controls.mp4 110.76MB
│ │ └─4. Lesson 72 – Creatin_ f t W 4 S & #g New Level and Importing Assets.mp\ p & 9 ; X $4 120.28MB
│ ├─33. Section 32 – Importing 3D AsseR } G wtsE [ ^ ? g ; f & t
│ │G 6 7 g d 4 \ ├─1. Lesson 73 – Setting UB J Y ) ` F J x 0p Basic PBR Material.mp4 170.7MB
│ │ ├─2B c l / ) Z y y 3. Lesson 74n Y c : 4 – Setting up Emissivek ) x 2 n l ^ k Z Material.mp4 96.61MB
r ) q j │ └─3. Lesson 75 – Replace Q b Q & Z , \ing Material References.mp4 1438 o {.58MB
│ ├─34. Section 33 – Bringing Kitbash Props toR r u b r , e s 5 Scene
│ │ ├─1. Lesson 76 – Sorting out KiV E Qt% k Pbash Assets.mp4 188x A H & 3 6 ( ?.85MB9 \ T
k y z 3 z │ ├─2. Lesson 77 – Sem 7 = 9 % I gtting up Kitbash Assets in Order.mp4 270.59MB
│ │ └─W b $ b L \ w # ?3. Lesson 7C M + % . b T G T8 – Cres ? Jating asset color adjustments.mp4 2W B 027.9MB
│ ├─35. Section 34 – Setting up Mesh Collisions
│ │ ├─1. Les] A Sson 79 – Creating Mesh Collisions.mp4 243.97MB
│ │ ├; I N─2. Lesson 80 – Generh P { M N $ ) \aN N q \ P M ! x Jting Custom Co} . V d Z 3 & 0llisions.mp4 266.09MB
│ │ └─3. Lesson 81 – Generating Collisions forl \ ~ t [ 6 X Co7 ( M #mplex Shapes.mp4 238.17MB
│ ├─36_ I ] y g K 4 N `. Sec3 $ 3 y { n ? ~ Xtion 3q N –5 – Setting up E3 N { E D gnvironment
│ │ ├─1. LessO x 8 St X a Z v V ]on 82 – Settu T + v } X L \ !ing up Backgrou^ C w And EnvironmQ a 3/ $ Z \ 2ent.mp4 209M) y T K f ~ h (B
│ │ ├─2. Lesson 8h X C ^ N _3 – Creating a Lava Base Material.mp4 14P 1 L S z O r6.32MB
│ │ ├─3. Lessn * o l – –on 84_ w : Y – Creating Motion for a Lava MaterialY W U m $ x ) g j.mp4 229.24MB
│ │ └─4u j v u 8. Lesson 85 – Setting up Lava as PBR material.mp4 188.06MB
│ ├─37. Sectio{ s ? !n 36 – BR b A l H m NuQ t ] v NildinY Q Og Lower Dungeon Floors
│ │ ├m u f 3 # – d 0─1. Lesson 86 – Building a Sewer System.mp: 3 !4 339.37MB
│ │ └─2. Lesson 87 – Building a Staircase and our First ModulaM ; d @ W ~ # =r Room.mp4 241.78MB
│ ├─38.L @ i o h Sep ` * rction 37 – Creating our Ground Floor Sectioc 6 % ? { e * en
│ │ ├─1. Lesson 88 – Creating our first room.m4 i 3 \ ) A , Fp4 318.3P / l ,8MB
│ │ ├─2. Lesson 89 – Cret # 6 7 x 8 u f :ating th. – ( R s v [ 7e library room.mw G o ~ Ep4 349.08MB
│ │ └─3. Lesson 90 –5 . m l s 6 ChangF a h 8ing the main8 ~ x Z 6 ? viewpoint.mp4 284t ? L.43MB
│ ├─39. SeS 7 I ] 8 Z G G Mction 38 – Addinq A ~ Hg More CompBm r Z j 0lexity to our Rooms
│ │ ├─1. Lesson 91 – Starting the armoury room.D _ 6mp4 229.81MBv k @ 2 ; D 9 J 6
│ │ ├─2. Lesson 92 – Crej \ Y z _ b LS ` ? 5 @ C ( 1 xating two tier rooms.mp4 209.27MB
│ │ └─3. Lesson 93 – FiL b Unishing the armoury room.mp4 231.71MB
│ ├─4? ] ) m ~ 3. Section 3 – Blender Ass+ S get Manager
│ │ ├─1. Lesson 5 – What is Transformation Orientation.mp4 95.57MB
│ │ └w . o & u 7 ^ |─2.y f 1 C +z e # ( Lesson 6 – Working with Blenders Asset[ g R f z * H r Manager.mp4 92.88MB
│ ├─40. Section 39 – Work4 z q ! l # wing with Elevation to Design our Level
│ │ ├─1. LD Y ]esson 94 – Setting ouc 1 ! 8t the pantry room.mp4 242.7MB
│ │ ├─2. Lesson 95 – Working with different lighting modes.mp4 227.63MB
│ │ ├─3. LJ q )esson 96 – Learning how to adapt assets.mp4 311.47MB
│ │ └─4. Lesson 97 – Laying out ou* z N U Ur prison.mp4 259.48MB
│ ├L $ } } T T 1 4 S─41. Section 40 – Setting up Hidden Rooms
│ │y \ w T & ├─r } 8 / r t 1 P d1. Lesson 98 – Working with Colliders.mp4 336.32MB
│ │ ├─2Y $ @ = ^. Lesson 99 – Creating the Treasure Room Hallway.mp4 243.74MB
│ │\ 0 = ) Y C └─3. LessT 8 t u ` M y 3on 100 – B! ] K p e A \ F (ringing our Duf f M C f y 7 O QngOp 6 6 x | / O { 3 ; = weon Design Together.mp4 318.51MF t X i E 6B
│ ├─42. SF , G s W Gection 41 – Building Final Parts of our Level
│ │ ├─1. Lesson 101 – Adding in the Bottom Walls.mp4 309.11MB
│ │ └N , e Q V * /─2. Lesson 102 – Adding in thej G A U Final Doors.mp4 147.29MB
│ ├─43. Section 42 – Usiw k t J ^ { \ng Blueprint to Crea\ u 4 m | u s hte Interactable Doors
│ │ ├─1. Les4 # 9son 103 – Setting up Door BluePrint.mp4 104.14MB
│ │ ├─2. Lesson 104 – Creating7 ~ ? t C D f Interactable Door Blueprint Animation.mp4 99.38MB
│ │ ├─3. Lesson 105 – Setting up Door Blueprint With Specified DiB : ` : i R 6 0 Sstance Activation.mZ _ u z 5 f t G Mp4 135.04Me k p * rB
│ │ ├─4.\ N r d b Q Lesson 106 – Creating BlueN = , | \* ! a J \ x B : g ; \prints for our Door.mp0 O M J K4 126.14MB
│ │ ├─5. Lesson 107 – Ani6 t R + e F s lmating all our Mod3 ^ ? [ular Doors.mp4 191.25MB
│ │ └─6. Lesson 108 – Fixing the Door Collib z = BsionsO , { U `.mp4 253.T p e ! .81MB
│ ├M \ t { 9 Y A h \─44. Section 43C ~ 6 – C= m S v d Z @u; x % ! } ^ 4tting Custom Holes witg O ( J Qhin Mesh
│ │ └─1. LesY w d 6 z 6 Dso0 ; r c ` $ 8 %n 109 – Creating Manhole Floor Covers.mp4 283.07MB
│ ├─45. Sectio= W V z 2 y $ o un 44 – Setting up Water Material
│ │ ├─1. Lesson 110 – Setting up Water Mesh for Sewer.mp4 370.21MB
│ │ ├─2. Lesson 111 – Creating W5 y e @ U & o + Eater Material.mp4 111.a t 1 5 { e 844MB
│ │ ├X G y !─3. Lesson 112 – Creating Additional Com . c p ]ntrol for Water Material.mp4 106.12MB
│ │ ├` 9 X─4. Lesson 113 – Setting up Water Flow M} 1 S ]at ; Wterial Anim; V A h d M ~atiu F ( * D Qon.mp4 163.88MB
│ │ └─5z ( K ? i ; r V b.R . g – o Lesson 114 – SW V @ f 7etting up Water MatW % , 9erial Parameters.mp4 217.62MB
a + n q 3 } ├─46. Section 45 – Creating Sewer WaterS h H G o e U B NFall
│ │ ├─1. Lesso+ P –n 115 –Z T , 4 Creating Wat% a # UeF l n s p lrfall Using Mesh.mp4 29m f O 5 , c 1 @8.1; k + ! ? p , h %1MB
│ │ ├─2. Lesson 116 – Creating a Niaf $ a 1 5gra P2 ~ Y Z 7 Darticles System for Water.mp4 212.67MB
│ │ └─Y J O e U ! O p r3. LeC 8 7 4 @ 8 6 L Msson 117 – Setting u$ f H # H &p Particle System as Wat% 2 A RerfaW = a h ~ 7 .ll.mp4 24t Y V * z9.28MB
│ ├─47. Section 46 – Creating Sewer Splash Effect
│ │p L C p ├─1. Lest v 6 kson 1$ u h v ^ J18 – Creating Baq b ;se Splash2 . ; Y R B Particle.mp4 196.26MB
│ │ ├─2. Lesson 119 – Settin% k # k \ | h 2g up Waterfall Partich U =le Curve Graph Parameters.mp4 170.58MB
│ │ ├─3. Lesson 120 – Setti* H f wng up Base Splash Particle.mp4 112.64MB
│ │ ├─4. Lesson 121 – Creating Animated Particle Spla| } l Lsh.mp4 152.79MB
│ │ └─5. Less^ R _ F O $ ~ Z yon 122 – Setting up Wate3 S m b V K 2rfall Spl: W | , t g 2 aash.mp4 265.96MB
│ ├─48. Section 47 – Setting\\ n ( O s a r u ^ 3 6 m V T upJ D ) C Fire Fluid Simulation
│ │ ├─K @ b \ eG a p ! n c U x1. Lesson 123 – Setting up Niagara Fire Fluid SimulatP U { _ion.mp4 174.08+ G S v vM@ s # ! EB
│ │ ├─2. Lesson 124 – Cr} { F! ] { k |eating Fire Simulation for Torches.mp4 184.51MB
│ │ ├─3. Lesson 125 – Baking out Fire Particle Animatiow / k P b f , 7ns.mp4 1s | I @y ! | [ b74.86MB
│ │ └─g S } K G ; t d %4. Lesson 126 – Creating Animate/ r 3d Fire Particle Material.mp4 112.02Mj r n ~ P = |B
│ ├─49. Sec2_ ] w g 0 : \ _ ~ 1 i Ation 48 – Creating Fire Particles
│ │ ├─1. Less\ R =on 127 – Setting upf y I L Fire Particle Texture.mp4 131.82MB
│ │ ├─2. Less[ : K J B t Qon 128 – Creating Na + ` ] X 3 Jiagara Fire ParP , h ! r Y $ i dticle System.mp4 209.16MB
│ │ └─3. Lesson 129 – Adding Ember Particles to our Fire System.mp4 217.1MB
│ ├─5. Section 4 – Basic Mesh Tools
│ │ ├─1. Lesson 7 – HP ^ *ow to Create Edge Loops.m– p E ^ T 9 ) pp4 126.76MB
│ │ └─2. Lesson 8 – Creating Variati: S w p J 3 f & @on in Meshes# x Z & A s % $ m.mp4` } 2 105.x z ( O x5Q n U7MB
│ ├─50. Section 49 – Creating UE5 Torch Bl* @ X { h pueprint
│ │ ├─1. Lesson 130 – Creating a Torch Blueprint.mp4 101.29d . ( UMB
│ │ ├─2. Lesson 131 – Setting up Light Flicker Effect.mp4 127.64MB
│ │ └─3. LesQ R + q 0 J hI 1 T @ ( . 4sj ~ Uon 132 – Setting up Torch Blueprint Variations.mp4 25M r ! 5 U = Y x7.6n [ w9MB
│ ├─51. Sect/ { m } z \ ;ion 50 – Setting up Final Decorations for our 3D level
│ │ ├─1. Lesson 133 – Placing Light Source2 n w Q 3sE , S b N $ ( e Within our Dunge? J T E c B E & $on.mp4 310.97MB
│ │ └─2.{ 9 * | X V Lesson 134 – Placing Rock Asset Decorations.mp4 2m ( W L d O08.7MB
│ ├─52. Section 51 – Setting up Visuals
│ │ ├─1.5 @ M [ z i ; Lesson 135 – Setting up Li6 S 8 \ F M 7ghting for our UE5 Scene.mp4 293.0 L ^ V r #97MB
│ │ └─2. Lesson 136 – Color GradiP t M ) –ng Using Post Process Volume.mp4 286.45MB
│ ├─6. Section 5 – Working with Modifiers
│ │ └─1. Lesson 9 – Working with thes F R . Array Modifier.l 3 ( v ;mp4 145.7MB
│ ├─7. Sec\ [ a c X ;tion1 $ C 6 – Creating our First Modular Piece
│ │ ├R ) r M 2 b─1. Lesson 10 – CW A r _reating our First DungeoL \ P g M j q unkG a D ! I Wall.mp4 165.36MB
│ │ ├─2. Lesson 1H K U1 – How Smoothi# ; z ] w W j 3 ing Works in Blender.mpn ; B } N4 101MB
│ │ ├─3. Lesson 1g E p2 – Techniques for Creating Geometry-.mp4 139.66MB
│ │ └─4.N E = [ f G Lesson 13 – Takin_ ] R ~ R 9g UV Unwrapping to th+ 7 ) W }e Next Level.mp4 180.61MB
│ ├─8. Section 7 – Mid Level Geometry
│ │ ├─1. Lesst : I y N c : q ]on 14 – Creating ourj : ? , c v ~ h , La # J 2 6 ) G n Uarge Wall Modul8 L M I K [ar Pieces.mp ; Vp4 125.49MB
│ │ └─2. Lesson 15 – Fixing Issues with Our Large Brick Walls.mp4 123.78MB
│ ├─9. Section 8 – Mo{ b Q * – % 8 r `difier Stacking
│ │ └─1. Lesson 16 – What is Modifier Stackino _ Z 3 x + 7g.m@ C g gp4 104.96MB
│ └─素材
│ └─素材.rar 688} P L z G s u u 9.83MB

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